
You can teach Science at Knight School for instance, but each campus has its own core course and unique feel, at least in these early stages of the game. Like in the Hospital games, there is some level of cross-over. One of the later options not in this build is clown school, something lots of extremely online gamers know all about. Level three teaches noble Knights (complete with jousting contests), and the fourth level is basically Hogwarts – but without all the nasty real-world baggage. But then level two is a food college training future chefs. Freshleigh Meadows, the tutorial level, is a traditional school with a scientific focus. In a lengthy hands-on I play four levels, for instance – and rather than being distinguished by different illnesses, they’re instead markedly different schools. The setting opens up a number of cool opportunities. Maybe if you catch Freshers' Flu, you can hit up Two Point Hospital later. The core concept is the same, though: you’re the god-like hands in the sky, the head of the institution, doing everything from balancing the budget to hiring staff and designing the architectural layout of your hallowed halls of learning. If you’re unfamiliar, that new setting is – as the name suggests – a university campus. The result is a game that feels like it has more of the magic that made Theme Hospital great. Two Point Campus is the best of both worlds it slavishly pays respect to its roots, but also owns its new premise whole-heartedly. It took Theme Hospital and recreated it with modern technology and conveniences, but in some sense it felt like an echo of something great that came before. While I loved Two Point Hospital, in many ways it felt like the most simple and safe spiritual successor one could design.

And I’m walking away buoyed by a simple fact: this feels more like a successor to Theme Hospital.

I went into Two Point Campus cautiously optimistic, then. I found myself drifting back to the original, which is playable in high resolutions on modern hardware via a fan remake called CorsixTH. But, at the same time, there was something that took me by surprise in the final release I didn’t love it quite as much as Theme Hospital. I called Two Point Hospital “ a truly worthy successor to an all-time great” – and I meant it. It’s just one of those games to me where even a couple of bars of its iconic music sends a wave of nostalgia through me – and so I was naturally thrilled when, after decades, the game got a spiritual successor: Two Point Hospital.īack in 2018, pre-release, I was thrilled.

Theme Hopsital is one of my favorite games of all time.
